Rimworld prepare carefully older12/21/2023 Realistic rooms lowers the standards a little so you can fit them in easier than before without one of your colonists throwing a huge hissy fit.Īuto Owl – Auto Owl basically sorts out scheduled sleeping hours for colonists with the ‘Night Owl’ trait. Realistic Rooms – The normal room size to have in order to have a happy colonist can’t always be done due to restrictions in certain biomes. While You’re Up – This one encourages your colonists to haul objects on their way back to camp, it’s pretty helpful if you have mined a lot of minerals. The bridges are great decoration if you live by lakes and rivers.Ĭut Blighted Plants – This is more of a shortcut mod, it will only cut blighted plants rather than all. Colonists can already walk through shallow water but it still slows them down. Sometimes it helps to recognise each colonist.īasic Bridges - Adds in bridges to the game. Spoons Hair Mod – Pretty self-explanatory, this mod gives the game additional hair styles to allot to your characters. Quality Builder – This mod encourages your better builders to make any items you’ve asked to be built, more or less ensuring that it will be high quality. Night Light – This one lets you place lights outside that light the area during the dark hours of the planetary cycle. In turn your colonists will talk about their history, hold celebrations, and honour the dead, the colony and victories against raiders (or other such hostiles). Rim Story – This mod notes down the history of your little colony. ![]() I could do all this myself but this mod does it better. Pre-set Stockpile Zones – Hey, I like things to look organised. Sometimes it’s hard to see where the border to your field is on the map, and tilled soil helps to not build over any crops and see how big your growing zones are. In Rimworld your fields are the same colour as the grass with dots in rows to represent your crops. Tilled Soil – This mod is more of a beautification than anything else. Tell them all you like, they will just do it when your back is turned.ĭoor Mats – Life on the frontier of Rimworld can be a busy place, and cutting down on the cleaning with the use of door mats to the outside entrances can be a big help. Telling your colonists not to eat raw food is like telling a toddler not to eat mystery crumbs on the floor. It may not seem like much but it could stop your colonists eating raw food because they are being impatient. This is a huge time saver and also very helpful when you have hungry colonists waiting. Let’s start with the smaller everyday mods that add a little smoother running and organisation before moving down the list.įeed The Colonists – This mod allows you to prepare four meals at a time rather than the original one. These are my favourites so far and ones I will probably stick with when I play modded Rimworld. At first it was just small mods that help gameplay, but soon I stumbled upon mods that affect much larger aspects. Over the past few months I have been playing around with mods that have caught my attention. I like to think of mods as fan-made expansion packs, which make surviving and exploring the frontier of Rimworld a tad more interesting than it already is as well as keeping you guessing. A lot of the time they are used to make our gaming experiences a little smoother, throw some silliness into the mix or make the original game a little more challenging. Game mods have been around for a long while in some form or other.
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